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package com.playground.client.websockets.entity.message.response;

import com.playground.client.websockets.entity.message.Action;
import com.playground.core.entity.LoggedPlayer;

/**
 *
 * @author Tiago Peres
 */
public class PlayerRegistrationResponseMessage extends ResponseMessage {
    private LoggedPlayer loggedPlayer;
    
    public PlayerRegistrationResponseMessage(){
        setAction(Action.registerPlayerToSocket);
    }

    public LoggedPlayer getLoggedPlayer() {
        return loggedPlayer;
    }

    public void setLoggedPlayer(LoggedPlayer loggedPlayer) {
        this.loggedPlayer = loggedPlayer;
    }
}
